This tutorial is going to cover the generation aspect of an infinite mininggame, think The Quarry/Azure Mines/Mining Simulator, however this will not include randomized ores.
I’ve looked all around the DevForum and while I got my mining system and all that from here, I can’t find anything for the pickaxe system and now I’m here to ask what I would do to make it like that.
Step 1: Making block You need to keep in mind, all blocks should be same size, or it will be hard to make a basic system, it will be more like irl where random blocks are there
I’ve been trying to makeamininggame and I’ve gotten the mining, inventory, and random ore chance to work, however I cannot get the cave generation to work. How would I accomplish generating a cave that also doesn’t get in the way of already generated blocks, and how would I make it randomized?
So far, I’ve made a tool that can detect if it’s in a radius of any breakable object and request a break without being able to be exploited. The only thing I don’t know how to achieve, is if I want to have mining tools with different stats.
One of the most popular genres of games on Roblox is mining adventure games. These games involve exploring underground caves, collecting resources, and using them to craft new items and tools. In this article, we will discuss howtomakeamining adventure game in Roblox.